States

There are as many states as there are switches, however the states most certainly take precedence.  The state is the mind and the setting of the thought that drives the choices of the switches to their ever-changing sequencing pattern.  States of butcher, baker, masochist waiter etc…  all require different sequences that are specific to the mindsets required to perform those particular duties, just as lover, hater, poser, player would be subsets of those states.

States are pre-selected or chosen randomly based on proximity to the appropriate environments or those occupying the environment.  Postnatal photographer, tender of bar, recorder and maker, driver of cars.  Stimuli decides the choice of state, but over a longer period of time.  The stimuli affecting a phone operator would have profoundly different effects on a mechanic and would thereby lead to a different state.  State is determined by sequence which is determined by stimuli which is determined by environment, however the state weights the sequence once it is reached, although weight of the state is determined by the time it took to reach the state.

Or something to that effect.

 

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